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커리어
게시물
경력
I was hired by this Korea company as a role of Game Developer to developed the Metaverse project. I was responsible for structuring the whole 3D programing contents in this project. This project was a WebGL project and was builded by 80% of Three.js and 20% of Unity. As the Metaverse is a multiplayer feature, so I worked with the back-end team to developed the networking feature.
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I develop prototype projects in my spear time to improving my skills.
This is my personal video online course website which teaches helps anyone who want to learn how to start C# coding and Unity game engine. Also, the website will be also use to promote my personal created game content.
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As a 3d developer, I was responsible for developing 3D mesh reconstruction algorithms, turning scanned point cloud data into detailed 3D meshes. I focused on maintaining code quality and ensuring that the digital twin solution was highly functional and optimized. My role required close collaboration with the team to integrate these algorithms into the project, ensuring that the 3D visualizations were accurate and efficient for the intended use cases.
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In this role, I took full ownership of the project, handling everything from level design and programming to native mobile configuration and deployment on the Oculus Marketplace. I developed immersive VR experiences using Unity, creating gameplay features and optimizing the application for VR performance. Additionally, I worked on fine-tuning the user interface, ensuring an intuitive experience, and successfully managed the upload process to the Oculus platform.
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As a game developer, I was responsible for all front-end development aspects, including implementing gameplay mechanics, creating UI elements, and ensuring smooth client-side performance for the game. I collaborated with the backend team to integrate the Azure PlayFab solution, managing multiplayer functionality and game data. My role required a strong focus on optimizing the game experience and troubleshooting any issues to ensure high-quality performance across platforms.
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언어
원어민
원어민
고급 (자유로운 의사소통)
초급
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