Unannounced Project, God of War 2(PS2), God of War (PS2), Red Ninja (PS2, Xbox),
Shaiya, Aion (PC)
• Designed and implemented a project / asset management system using J2EE and MySQL
• Researched on anatomy-based facial animation system
• Volume-preserving FFD implementation using augmented Lagrangian methods
• Crowd animation tool using Maya Particle Instancer, Crowd animation for high end 3D cinematics for Shaiya (SonoV) and Aion (NC Soft)
• Tools for artists to create high end 3d cinematics for games including Red Ninja (Vivendi Universal), God of War (SCEA), God of War 2 (SCEA), Shaiya (SonoV) and Aion (NC Soft)
• Wrote plug-ins for Maya using MEL and Maya API
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